From 24beb6578a825b6e5d6bcad756ff89f17db0553d Mon Sep 17 00:00:00 2001 From: Joe Carstairs Date: Wed, 17 Jul 2024 12:14:55 +0100 Subject: [PATCH] Story points are wasting time --- website/src/data/links.ts | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/website/src/data/links.ts b/website/src/data/links.ts index 458afca..9b1201d 100644 --- a/website/src/data/links.ts +++ b/website/src/data/links.ts @@ -92,6 +92,12 @@ const LINKS: Link[] = [ description: "A nice idea. But I think this advice only applies well when you've got many inter-dependent flags. If you have independent flags, re-writing those as enums will just end up with you re-implementing the boolean type for every parameter, and not getting much profit, I reckon.", isoDateAdded: '2024-07-16', }, + { + href: 'https://blog.scottlogic.com/2024/07/05/story-points-are-wasting-time.html', + title: 'Story points are wasting time', + description: "Pretty convincing to me. The biggest potential weakness in his argument is his claim that none of the most common reasons why devs disagree on story points exposes anything which ought to be resolved in an estimation meeting. If you can provide other common reasons besides the ones Dave considered, you could rebut his argument. I don't feel experienced enough to judge this myself.", + isoDateAdded: '2024-07-17', + }, ]; export default LINKS;